Discussion in 'Suggestions' started by Shizukari, Jan 14, 2014.
...You know, when I first saw the topic for this game in the video games sub forum, I jokingly said to myself "inb4 people request XSEED do this game".
I didn't except it to happen so quickly.
I haven't listened to much IA, but provided the gameplay is good (I'll need to see a video of it, the description wasn't good enough. Like, I understand the description, but I can't determine if I'll like it or not), and if there's a physical release, I'll be importing it. And, of course, I'll buy (download, probably ;p) if it gets localized.
We haven't done a real rhythm game before, but there are certainly some interesting ones coming out on Vita in the near future (this, Song Composer 575 and Dekamori Senran Kagura, to name three), and two of those are MAQL, so who knows? Maybe our rhythm day is due!
As XSEED's resident rhythm gamer (well, one of them), I'd love to work on any of those three. Though 575 is pretty much impossible to localize, so we can most likely scratch that one off the list, leaving us with two MAQL titles. Will either one be any good? Only time will tell!
Sega of America did make a great deal of success with Project Diva F, which has sold out at launch, and warranted the Vita release a couple of months after the PS3 release. Since we're talking about XSEED's parent company, the license may not be that expensive, and Tom may get his dream of working on a Vocaloid game after all.
True, I keep on forgetting about both the Vita version getting released here (I am saddened by this) and the fact that it did... well... All I really had was the fact that this game is from MAQL.
But still, I'm not expecting anything, so I don't get any hopes crushed. That, and it's really too early for me to say I'd like to see this game released here, since I only know some of the songs that are in it. Nothing else.
(In other words, once I see a trailer, I'll be able to begin judging the game)
Same. The problem with rhythm games is that... they can be really, really bad when handled poorly. Case in point, one of my most anticipated games of 2013 was Megpoid the Music# for PSP, which I had really high hopes for... and I gave it my full support, since it was from a start-up developer trying to break into the video game market with a Vocaloid title. What's not to love about that?
...Well, the answer to that question is apparently... the gameplay.
We won't know until we see videos -- and, even more preferably, have a demo to play -- whether or not IA/VT is any good. But since it is coming from Takaki-san, it has a pretty decent pedigree behind it, so I anticipate it being at least of a higher overall quality than Megpoid's outing.
We shall see, but we shall see!
I think that if the game is good, we'll get it. If XSEED doesn't do it, I'm sure other companies would be interested as well.
Hopefully this isn't botched because if it's any good it's pretty much a no brainer for an XSEED localization, at least if Tom were in charge. I'm cautiously optimistic though.
Problem is, I'm not in charge! Heheheh...
If I were, I'd totally work on this game. And Dekamori (for the LOLs alone, even if the gameplay turns out not to be great!). And Song Composer 575, somehow (seriously, I'd love to take a stab at localizing that game, but I just... don't even know where one would begin! How do you localize something that's so steeped in Japanese poetic meter and voice synthesis technology designed for the Japanese language without requiring players to know Japanese, thus defeating the point of localizing it in the first place?).
...And I would've brought over Hatsune Miku's Hello Planet a long time ago, too! I still say that could've made us millions.
Don't forget about Bakumatsu Rock, another new rhythm game from MAQL. I'd love to see that get an English release. (Though it's for PSP, not Vita, but you guys are still showing the PSP love too thankfully. )
Oh yeah, I didn't forget! I'm pretty hyped for that one too.
So much for the other thread...
Anyway, here are a few pics for IA Visual Tracks Colorful.
Yeah, the screenshots basically confirmed what a lot of people were guessing: it plays pretty much like Gitaroo Man.
...And hey, that works for me! I'm sold.
Looks like there is an interview (in Japanese) about the game, too.
Cool. I think the concept for Bakumatsu Rock is so bizarre, yet totally amazing. The songs snippets they've released so far have been pretty awesome too.
More rhythm games are always a good thing, especially when they are as unique as BR.
I'm not really into these kinda games but I'd probably get it anyway cause I like IA
also don't forget there are a couple IA songs in Demon Gaze...
We should all post our favorite IA songs. I barely know one, since I found out about her through Demon Gaze, but I'll do a little research tonight.
grabbed some links that I faved on youtube long time ago
double post cause of media restriction
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